About Alexandria
Give a hand: To-do
Submit corrections

Search for a game
Alexandria in numbers

Blog feeds
The Jost Game

Contact us
Privacy policy
Language icon Choose language:


Jacqueline Bryk


✏️ Waiting for Slenderman Golden Cobra Challenge (2015)
✏️ The Porch Golden Cobra Challenge (2016)
💾 ✏️ The Intrepid Seven: A Space Colony Diary of a Septad Fastaval (2016)
✏️ Send N00ds Golden Cobra Challenge (2018)
✏️ Welcome Home, Willow! Golden Cobra Challenge (2019)
💾 ✏️ The No-Fly List Golden Cobra Challenge (2020)
✏️ It Starts And Ends With Tiers Intercon T: Turtles (2020)
✏️ Skeleton Song Intercon T: Turtles (2020)
Organizer As We Know It Summer Larpin' Was it Larp at first sight? (2021)
💾 ✏️ I Have No Railgun And I Must Scream Golden Cobra Challenge (2022)
✏️ Meeting Room One: a Silt Verses LARP Intercon U (2022)
✏️ Model United Nations: Balkans Crisis Council, June 1992 Intercon U (2022)
Intercon U: Ultraviolet (2023)
Organizer It Starts And Ends With Tiers Intercon U: Ultraviolet (2023)
Organizer Model United Nations: Balkans Crisis Council, June 1992 Intercon U: Ultraviolet (2023)


Golden Cobra Challenge (2016)

The Porch: Winner, Most Convention Ready
A soft, thoughtful game about a last gathering of friends after graduating from high school. On a warm August evening somewhere in the South they gather around the porch and drink iced tea, watching the sun set over the trees and on the end of an era. Each has a burning question locked behind their teeth. Will it find breath before they have to move on? Slightly bitter, slightly sweet, this game has a cozy feeling about it while still being concise with its delivery. It provides the portrayal of a very atmospheric type of conversation in an organic and easily playable way--with a great story and a structure that rises to match it. We're excited to play this one right out of the box.

Golden Cobra Challenge (2022)

I Have No Railgun And I Must Scream: Nominated, Honorable Mentions
A love letter to the "vulnerable, squishy humanity present on the fringes of mech games," I Have No Railgun and I Must Scream delivers mecha drama in the style of Voices of a Distant Star with an extremely simple roll-and-write game. The lists of names and situations are thoroughly informed by the genre fiction, and all the vibes are right. Our favorite line from the game text is obviously: "Sibling also always gets a railgun."

Send corrections for this page