Playground Magazine
Issue #5 - September 2012
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Playground Magazine issue 5 [English] | (23.3 MB) |
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Editor-in-chief | Kasper Friis Hansen |
Editor | Claus Raasted |
Editor | Lars Kaos Andresen |
Art Direction | Lars Kaos Andresen |
Front cover image | Bjarke Pedersen |
Toptryk |
Content
Page 4 |
International larp projects 2012 |
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Page 5 | All our Playground are belong to you | |||
Page 6 | Editorial |
Mixing of stories and games I once designed a larp. Some of the participants told me it was great. Some told me it sucked. A lot of them told me, that they couldn’t really make up their minds. | ||
Page 8 | News |
News and stuff What’s going on in the world of roleplaying? |
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Page 10 | Advertisement |
City of Cities (advertisement) This year, the end of the world is in Denmark |
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Page 16 |
A guide to stories & games What’s the story and what’s the game | Florian Berger | Text | |
Page 20 | Pictorial |
A peek into the box Pictorial from Blackbox CPH | Bjarke Pedersen | Photo |
Peter Munthe-Kaas | Photo | |||
Page 28 | Article |
An alibi for religious ecstacy A tool to creating better larps |
Lars Kaos Andresen | Text |
Bjarke Pedersen | Photo | |||
Frederik Berg | Photo | |||
Page 34 |
The perfect alibi Or why larpers shouldn’t date |
Sanne Harder | Text | |
Frederik Berg | Text | |||
Page 38 |
Lance Weiler and new media A look into cutting edge games | Kasper Friis Hansen | Text | |
Page 42 | Interview |
Jim Babb Stuff happens! | ||
Page 44 |
Why not reruns? A happy little family game. |
Jonas Trier | Text | |
Li Xin | Photo | |||
Page 48 |
10 ways to manipulate your players Here’s how to get your way with players | Peter Munthe-Kaas | Text | |
Page 50 |
8 ways to hack the larp Here’s how your take over the game as a player | Erlend Eidsem Hansen | Text | |
Page 54 |
The theme for next issue We want YOU for Playground | |||
Page 56 | Review |
Review: Leaving Mundania A journalist investigates American larpers - and us! |
Claus Raasted | Text |
Page 60 |
The election game Just add a pinch of larp |
Geir Tore Brenne | Text |
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