Participants: 4-9 players
Faeries – Intrigue – Favours. A hidden role game with the characters of Shakespeare.
Hamlet & Ophelia, Romeo & Juliet, Macbeth, Prospero and other mortals have strayed into the forest on Midsummer night. The Summer and Winter Courts of Faeries are hunting the mortals to feed on their passions and emotions, whilst hidden by glamour. However, the Fair Ones do not agree who gets to play with each mortal.
Midsummer is a game of hidden roles, intrigue and auctions for 4 to 9 players. It takes 30 to 60 minutes to play.
Each turn the faerie players compete to hunt a mortal from one of Shakespeare’s plays, and then auction the mortal off to the other faeries for favours. At the break of day, faeries score points based on the emotions of the mortals they have claimed. The objective is for the court you are in to score the most points at the end.
Duration, including rules: 1 hour
Language: Symbol driven so language open. Rulebook, flavour text and expansion cards in English
Held eller Skill on a scale between Luck (1) eller Skill-based (5): 4/5
Genre: Shakespeare, Faerie
Mechanics: Hidden Role / teams, auction / bidding
Aboout the designer: Nathan Hook is a British games designer and academic, currently working a game studies-psychology PhD about role playing at the University of Tampere, Finland. This is his second board game for Fastaval.
I Midsummer har hver spiller sine egne mål - man vinder eller taber sammen med sit hold. En enkel auktionsmekanik krydres med muligheden for at “bestikke” andre til at trække deres bud tilbage. Kortene har flere forskellige funktioner, og skifter værdi, alt efter hvem der har dem.
Midsummer nomineres for sin velsmurte økonomi og det engagerende spil mellem de hemmelige roller, hvor man i lige grad prøver at hjælpe sine venner og hindre sine fjender.
“Ill met by moonlight, proud Titania!”
- Otto-nominering: Bedste Brætspil