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Voyagers: a larp duet

RPG system: LARP


✏️Margo Gray


PDF Scenario [English] (0.1 MB)



Styles of Play: Freeform larp, Larp, Chat/Message, Music-based

Voyagers is a long-distance larp for two that explores connection, the possibility of change, and the power of music. In 1977, NASA launched the Voyager satellites, each containing a golden record with audio greetings from the people of Earth, images of Earth life, and musical selections. These messages were sent in the hope that some traveller might find them. Said the recorded message from the Secretary General of the UN, “We step out of our solar system into the universe… to teach if we are called upon, to be taught if we are fortunate.” You are a scientist who has discovered a small, temporary hole between universes. You have a chance to make contact with a version of yourself from another universe, but the ways in which you can communicate are limited. Using questions and musical selections, you will communicate with your parallel self and try to derive some comfort or wisdom from another life lived.

Tags: parallel universes, music, connection

Played at

Golden Cobra Challenge (2020)


Golden Cobra Challenge (2020)

Winner, Best Game that Transcends Distance / Brings Us Closer
Voyagers is a two person game inspired by the Voyager satellites’ Golden Records, and fittingly the two characters are only able to communicate by asking questions via text communication and sending songs in reply to those questions. The most intriguing part of this game is that both characters are different versions of each other from parallel universes who were largely identical until a significant event took place four years ago and caused a divergence. We particularly appreciated the tight design and innovative use of technology and music. The limits placed on communication here really set the mood and grant special importance to what little you are able to say to one another.


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