|✏️||As We Know It||Golden Cobra Challenge (2014)|
|✏️||Downtime||Golden Cobra Challenge (2016)|
As We Know It: Nominated, Honorable Mentions [+]
Aliens have destroyed the world, and the last few human holdouts are hiding in solitary corners. In As We Know It, Alex Carlson creates a compelling game out of a classic theme by using physical isolation, limited communication, and mobile phones to establish a visceral experience. Players are literally sitting in separate closets texting one another; no other contact is possible. The pressure is on as each grows confused and desperate to come out, while knowing that certain death awaits if they do. We were all excited to try this game, but its requirement of 5 active participants instead of 4 disqualified it from a full-blown award.