About Alexandria
Give a hand: To-do
Submit corrections

Search for a game
Tags
Alexandria in numbers

Locations
Calendar
Blog feeds
Awards
The Jost Game

Contact us
Privacy policy
Login:
Language icon Choose language:

dadeennbsv

A Turn on the Radiance Rose

Front page for A Turn on the Radiance Rose

RPG system: LARP
Participants: 1 GM, 10 players, Male characters: 5, Female characters: 4, Characters that are not strictly defined as male or female: 1

Organized by

Peaky Midwest

By

✏️Doug Freedman (Original draft)
✏️Kristen Pierson (Original draft)
✏️Steve Vig (Original draft)
✏️Sue Lee (Original draft/Developed)
✏️Eva Schiffer (Original draft/Developed)
📰Kathleen De Smet (Graphic Design)

Description

You are cordially invited to a Seance held by Rudolpho the Great and Powerful and the Famed Spiritualist Eleanor Van Klief. The Gates Between the Worlds will open in the Radiance Rose Pullman dining car of the Union Pacific train, New York to Chicago at 7pm sharp. Boarding is at Grand Central disembark at Union Station.

The spiritualist Eleanor Van Klief is a medium of significant ability, her skills coaxed and grown by The Great Rudolpho. Aided by their assistant Ivy Day, they have amazed crowds from Coast to Coast, and in the great capitals of Europe. The brilliant venture capitalist Maximillian Nelson will be in attendance, as well as New York Senator Benedict Benson and his sweet daughter Annabelle. Traveling onboard is daring archeologist Hugh Sheppard, vocal cynic Valentine Fairhurst, social rebel Clara Van Klief and her new fiance the talented actor Christian Peters

A Turn on the Radiance Rose is a game of secrets and seances set in 1928, a time when anything seemed possible. The Great War was over, Orientalism was all the rage, and no-one could foresee the great catastrophes that lay just ahead.

NOTE: This is a game about people living in an uncertain world, not about tentacled horrors.

This is one of three games written at the very first **Peaky Midwest** held in Madison WI in May 2012. It was originally written in 24 hours, play tested twice and then has been lovingly honed and refined. We present it to you after a successful first run in the UK in July 2012, and a very successful second run in November 2012

Character sheets + Bluesheets will be a maximum of about 6-8 pages.

There are huge opportunities for frockage for those that want them. Equally there are major chances for scenery chewing.

The plan is to run a lot of it in low lighting and for there to be a seance with very low lighting.

You are cordially invited to a Seance held by Rudolpho the Great and Powerful and the Famed Spiritualist Eleanor Van Klief. The Gates Between the Worlds will open in the Radiance Rose Pullman dining car of the Union Pacific train, New York to Chicago at 7pm sharp. Boarding is at Grand Central disembark at Union Station. The spiritualist Eleanor Van Klief is a medium of significant ability, her skills coaxed and grown by The Great Rudolpho. Aided by their assistant Ivy Day, they have amazed crowds from Coast to Coast, and in the great capitals of Europe. The brilliant venture capitalist Maximillian Nelson will be in attendance, as well as New York Senator Benedict Benson and his sweet daughter Annabelle. Traveling onboard is daring archeologist Hugh Sheppard, vocal cynic Valentine Fairhurst, social rebel Clara Van Klief and her new fiance the talented actor Christian Peters

A Turn on the Radiance Rose is a game of secrets and seances set in 1928, a time when anything seemed possible. The Great War was over, Orientalism was all the rage, and no-one could foresee the great catastrophes that lay just ahead.

NOTE: This is a game about people living in an uncertain world, not about tentacled horrors.

This is one of three games written at the very first Peaky Midwest held in Madison WI in May 2012. It was originally written in 24 hours, play tested twice and then has been lovingly honed and refined. We present it to you after five successful UK runs, two additional runs at Intercon M, and one at Intercon N.

Character sheets + Bluesheets will be a maximum of about 6-8 pages.

The plan is to run a lot of it in low lighting and for there to be a seance with very low lighting.

There are huge opportunities for frockage for those that want them. Equally there are major chances for scenery chewing.

There are some consensual but socially awkward sexual relationships in character backstories (primarily adultery). If you are a player under 18 please contact the GMs before signing up so we can make sure we will be able to provide a role for you that you'll be comfortable playing.

Played at

Intercon M (2013)
Intercon N (2014)
Intercon P (2016)
Be-Con (2018)
Intercon S: Smoke and Mirrors (2019)

Links



Send corrections for this page