Deltakere: 6-10 players
Intercon U: Ultraviolet (2023), Crowne Plaza, Warwick, Rhode Island, USA
Always wanted a dramatic death scene in a LARP? Well this is your chance. It is all we are doing. Just death, all death, all the time. Everybody Dies.
This is a game about death. Everybody will have died. Everybody will die. Everybody will witness deaths. Many will kill. There will be simulated violence and peaceful passings. Dark humor and deep pathos can both be found within… love and hope too.
This game is… serious, emotional, improvisational and intense. This game is not… melodramatic or overtly religious.
Everybody Dies is a structured improvisational LARP experience with opportunity for inter-player drama and internal emotional play during short scenes with an overarching story and connective material. Players will take on multiple roles during the course of the game and have the opportunity to flesh out characters and make choices. Very brief scene information (a large index card maximum) will be absorbed just before playing scenes.
Physicality in action will be a significant part of our play. Players need to be able to get up and down off the floor and up and down from tables and chairs. Players of this game must be willing to touch and be touched by other players. For calibration this would be a level of touch you would see on a theater stage between actors doing a play or ballroom dance partners.
Please note: the above listed elements are present across all characters and not avoidable.
|Intercon U: Ultraviolet (2023)|
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