Dancing with Myself
System: LARP
Deltakere: 8-20 players
Av
✏️ | Teddy Evelina Karlsson |
Stockholm Scenario Festival (2022), Jensen Grundskola Långholmen, Stockholm, Sverige
Teddy Evelina Karlsson |
Last ned
Scenarie [engelsk] | (0,4 MB) |
Beskrivelse
On an ordinary day an ordinary person walks by a party and they feel welcome, called even, to join. They don’t know what this party is, and they don’t know anyone else there. That is, until they see someone they have never met, but know better than they know anyone else.
Dancing with myself is a grounded and surrealistic scenario where introspection and conversation become the same thing. In pairs, the players will create their own character with dilemmas and hardships, and in doing so choose the themes of their game.
Through dance, mirroring, and most of all conversation, the players will explore this character and their relationship to themself. At the same time, they will be part of a crowd of people around their co players.
The game centers around co-creation, being in tune with another person and dancing like no one is watching.
Conversation – Identity – Party
On an ordinary day, an ordinary person walks by a party and they feel welcome, called even, to join. There they meet someone who they have never met, who will change their life.
In Dancing with myself you will play a person who meets themselves at a party. How this happens is not interesting in this game, we want to know what it leads to. The game explores who we really are, who we want to be, and what one would say if one met oneself. It is a grounded and surrealistic scenario where introspection and conversation becomes the same thing.
You will create your own character together with another person based on a trio of statements. As a pair you will get too choose what themes to explore as you make this character that you'll both play. During the game the characters will discuss things that they cannot discuss with anyone but themselves, an issue that they need to figure out how to handle. Through dance, mirroring, and most of all conversation, the players will explore this character and their relationship to themself. At the same time, they will be a part of a crowd of people around their co-players. The game centres around co-creation, being in tune with another person and dancing like nobody's watching. Players are welcome just as they are and do not need to prepare anything at all.
Spilt på
Stockholm Scenario Festival (2022) | |
♻ | Knudepunkt (2023) |
♻ | Prolog (2024) |
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