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Interacting Arts

Interacting Arts - januari 2006

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PDF 2006 - Interacting Arts International Edition [English] (9.1 MB)

Colophon

Publisher responsible & Graphic design Gabriel Widing
Illustration (page 2) J. Rasmuson
Illustration (page 6) K9 Haggren
Illustration (page 23, 26) L.G. Larsson

Content

Page 4 The people behind the fragments
Page 6 Why do live role-playing?
Page 7 Thinking radical
Page 8 Role-playing in a political context
Page 12 Live role-playing and political struggle
Page 14 Contemporary live role-playing
Page 16 Society and the world
Page 18 Globalisation, counter-culture, activism
Page 20 Crime with political / artistic intentions
Page 21 Learning from radicals
Page 22 Thoughts on escapism
Page 24 Role-playing in consensus reality
Page 25 Learning from role-players
Page 27 Utopian visions
Page 28 Collective realities
Page 34 Consciousness-expanding role-playing


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