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Interacting Arts

Interacting Arts - januari 2006

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PDF 2006 - Interacting Arts International Edition [engelsk] (9,1 MB)

Kolofon

Publisher responsible & Graphic design Gabriel Widing
Illustration (page 2) J. Rasmuson
Illustration (page 6) K9 Haggren
Illustration (page 23, 26) L.G. Larsson

Indhold

Side 4 The people behind the fragments
Side 6 Why do live role-playing?
Side 7 Thinking radical
Side 8 Role-playing in a political context
Side 12 Live role-playing and political struggle
Side 14 Contemporary live role-playing
Side 16 Society and the world
Side 18 Globalisation, counter-culture, activism
Side 20 Crime with political / artistic intentions
Side 21 Learning from radicals
Side 22 Thoughts on escapism
Side 24 Role-playing in consensus reality
Side 25 Learning from role-players
Side 27 Utopian visions
Side 28 Collective realities
Side 34 Consciousness-expanding role-playing


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