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dadeennbsv

NERO Ravenholt: Isle of Desolation

RPG system: LARP
Participants: 6-30 players

Organized by

The NERO Mass Staff

By

✏️Rachel Morris

Description

Since Prince Kevynn Blackfox decreed that His Grace, Duke Roderick Ravenhurst would be the sole and single ruler of Ravenholt and that former Duke Maximillian Greystone be relegated to his new role as Prince's Knight in Evendarr City, political tensions around the Duchy have gradually been easing. The people of the land can once again see to their borders as concerns are raised about neighboring Expansion Territory 13 to the south, believed to still be under Sessai rule, and Draelonde to the northeast, as rumors abound about Dark Elves on the move.

In the meantime, reports of undead abominations - Liches, Vampires, and Death Knights - are becoming more prevalent, and business is good for area weapon smiths selling silvered and magical weapons, while casters are creating Stakes of Woe in the hopes of vanquishing at least the Lesser Vampires. Periodic sightings of these vile creatures have been reported from all four Baronies over the last year, and children and adults alike have been disappearing.

It is during the difficult winter season, where boats' travel is limited to nearby islands, when the captain of a fishing scow out of Byrne's Cove in the Barony of Capulus, Ravenholt, has discovered something amiss on a small island off the coast. The little island community of Byrne's Bane stands empty ... or is it? Now a party of adventurers is being gathered to discover what's amiss. Will you have the strength of blade, power of magic, or stealth to aide in the mission?

For more details, see the NERO Mass website.

Played at

Intercon C (2003)

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