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Game Wrap

Volume 1

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PDF Game Wrap Volume 1 [engelsk] (1,3 MB)

Kolofon

Editor in Chief Vik Fuzaylova
Editorial Board Vik Fuzaylova
Editorial Board Stephen Kohler
Editorial Board Brian Richburg
Editorial Board Phoebe Roberts
Editorial Board Adina Schreiber
Author Liaison Brian Richburg
Layout Designer Kathleen De Smet
Webmaster Nat Budin

Indhold

Side 2 Editor's Note Esteemed Reader!
Vik Fuzaylova Editor
Side 7 Designing a Larp for Educational Purposes
Learning Process and Communication in Graveyard of the Sacrifice
Muriel Algayres Writer
Side 12 Help-seeking Behavior, Goal Orientation, and GNS Theory in Interactive Literature Cameron Betts Writer
Side 12 Writing Process, Written Product Outside-In vs. Inside-Out Larp Design Nat Budin Writer
Side 25 Beyond Birdseed Bringing Immersion to Non-Combat Modules Kat Davis Writer
Side 31 Running Out of the Box
How to Produce a Pre-Written Theatre-Style Larp
Malcolm Harbrow Writer
Side 36 Communities in Larp Rachel Judd Writer
Side 43 A Time to (Not) Kill
An Examination of the Institution of “Kill Moratoriums,” Their Use, and Alternatives in the Craft of LARP
Matthew Kamm Writer
Side 47 Secrecy in Intercon-Style LARP Brian Richburg Writer
Side 52 Smile and Smile and Be a Villain
Supporting the Narrative Function of Villain
Roles in Larp
Phoebe Roberts Writer
Side 58 The Cowardice of Your Convictions Warren Tusk Writer
Side 64 Harnessing the Glowing Rectangle
Using Mobile and Computer Technology in LARP Play
Matthew Webb Writer
Side 70 Communicating Through Questionnaires Robert Wensley Writer
Side 77 Mytharc
A Narrative-Focused LARP Methodology
Caroline Murphy Writer
Side 87 Graveyard of the Sacrifice
An Edu-Larp About WWII
Muriel Algayres Writer


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