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dadeennbsv

Market Forces

System: Discworld

Av

ArrangørRobert Biegler

Beskrivelse

The wizards of Unseen University are very concerned by a recent spate of minor magical inconveniences. Things have been exploding, people have turned into slightly purple versions of themselves, bells have started speaking, and nobody knows why. Their main concern isn’t that magical incidents are popping up, but more that they appear to have been caused by somebody other than Unseen University wizards, which is against the natural order of things. Rather than investigate this for themselves, the wizards are outsourcing. Enter: the party.

The core system of Discworld: Adventures in Ankh-Morpork is based on the idea that characters are attempting to influence the story of the world. To do this, they’ll have to wrangle the background Narrativium into the shape they want it. A story is a hard beast to control, however, and the Disc has its own tales that it wants to tell, so there’s always a chance that it’ll beat back. To do this you’ll be taking tests, suggesting Consequences and steering the story where you want it to go — or at least attempting to.



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