Deltakere: 3-8 players
Family Recipes is a game about how food and food culture change over time and yet stay the same. It is a game about the joy and connection of sharing a meal together.
Your family recipes have been passed down through the generations, telling a story of your family’s history. Its origins in another place, growing and sharing food together until a change in circumstance prompted the family to leave. Its time in transit, when ingredients were limited and mutual nourishment brought a struggling family together. And finally, the family’s arrival and settlement in a new home, discovering new cuisine and growing a new future.
There is a letter-writing portion to the game in the weeks leading up to Consequences. Over the course of three play blocks, players send letters to each other as different generations and branches of a family creating and altering three family recipes. They will then come together at the con to cook and eat the recipes they created and roleplay the current generation of the family sharing a meal together.
The players will determine beforehand what sort of cuisine they want to base the recipes on, and what sort of setting they want to play. They could play a historical story of a family fleeing a war; an exodus across the stars in a generation ship seeking a new planet; a family in a magical land escaping the dark lord; or even rabbits seeking a new safe haven!
Requires both some letter writing beforehand (minimum two short letters a week for 3 weeks) and a willingness to cook and eat a meal during the convention slot. Don’t worry if you have particular dietary requirements: players will agree on the food parameters and what type of cuisine you’re designing beforehand, and you can create variations on the recipes to accommodate particular individual needs and tastes. Have fun with it and try out new combinations if you like, but don’t force yourself to eat food you can’t stand. The food should be a joyful experience – so no shame for personal tastes or dislikes! Please remember to think about cultural sensitivity when designing your story. If you want to play with cuisines that come from a culture your are unfamiliar with, we would strongly suggest choosing a setting in another world and designing a different culture
|Otherworldly Consequences (2021)|
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