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The Dungeon of Doom!

System: LARP
Deltakere: 6-12 players

Arrangert av

Interactivities Ink


✏️Mike Young


Can you and your fellow dungeoneers survive the fabled Dungeon of Doom? Many have tried; all have perished. But maybe you and your adventuring team will have better luck. (Hint: Nope).

**The Dungeon of Doom** will be run using the **A Grandiose Disaster** system. Players will spend the first part of the slot creating characters using a simple, interactive character template system. Then they will run through the scenario. **A Grandiose Disaster** focuses on character interaction and roleplaying. There will be no complicated game mechanics or puzzles to solve.

**The Dungeon of Doom** is a parody of the classic D&D-style dungeon exploring rpgs, specifically ones which try for a total party kill. Some players may not enjoy this. The game system will require players to decide which characters will live and which will die. Some players may not be comfortable making this decision. This larp is not appropriate for younger children.

### What is **A Grandiose Disaster**?

**A Grandiose Disaster** is a new system that brings disaster and horror movie larps to your home. First you make your characters, based on tropes and templates: the barbarian, the archer, the wizard, the bard, and so on. Then you are taken from scene to scene and in most scenes you have to decide which characters live and which die.

**A Grandiose Disaster** is designed to run quickly and easily, and without a GM. There are no complicated mechanics to learn. Character creation is simple, easy, and interactive with the other players. Runtime mechanics involve going from scene to scene and deciding who lives and who dies through a simple “majority rules” voting system.

The game is designed to focus on roleplaying and interactions, not mechanics. There will be no puzzles to solve, no “you need to figure this out to live.” Everything is presented to you by the scenario, and you get to roleplay as your world goes to hell around you.

### Can I get a few more details?

Sure. Character creation is template based. We have templates for all the basic tropes of characters from a D&D-style roleplaying game. Character templates are gender neutral and may be made as characters anywhere along the gender spectrum. Character creation involves producing a small history for your character. Players then work together to create shared histories for their characters including positive and negative relationships.

Characters will have simple special abilities. Each character template will let you choose one ability from a specified list. Abilities let you break the rules in a simple way, maybe allowing you to survive when you would have died, or maybe letting you come back in to save the day after everyone else believes you are dead.

Play is simple. The scenario will be divided into scenes. The majority of these will be challenges to the players. For example, “you make your way through the dark hallway, when you come to a locked door. You can feel heat emanating from the other side. You need to make it through the fire.” Sometimes you will get to use an ability to get through the scene, but sometimes you will have to choose someone to die. The player gets to narrate the death scene, roleplaying it out with other players.

### What happens if we can’t choose someone to die?

Scenes are timed. If you cannot choose someone to die before time runs out, then a character is randomly chosen.

### What happens to the players of dead characters?

They become the audience of the movie. They can sit on the sidelines and watch and bet among themselves who will be the next to die. And we’ll provide popcorn, just for them! Also, they can come back in as NPCs for future scenes. The runtime of **A Grandiose Disaster** is around 2 hours (not including character creation). We will try to avoid killing characters off until at least 1/3 of the way through the game.

Spilt på

Intercon Q (2017)

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