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dadeennbsv

Wizards

System: LARP
Deltakere: 18-30 players, Male characters: 3-5, Female characters: 3-5, Characters that are not strictly defined as male or female: 12-20

Arrangert av

Dragon Phoenix Productions

Av

✏️Adrienne Amerman
✏️John Kammer

Beskrivelse

The last of the Dragons has entered its End Days. For the first time in recorded history the land will be without its legendary protectors. An era is coming to its end.

The time has come for a new race to guide and protect the provinces. _The age of **the Wizards** is dawning_.

But which of the clans is both powerful enough and wise enough to lead? Which of the leaders can garner the support of the five schools? And whom among you might try to stop them?

He who rules shall divide the provinces as he sees fit. He who rules shall determine the fates and fortunes for those who now exist. Favors may be granted. Debts may be settled. It is unlikely everyone will be satisfied. But the seat of power cannot remain empty.

It is up to you to decide who prevails. * * * In Wizards you will (_surprisingly_) play the part of a wizard in one of the clans vying for the (soon to be deceased) Dragon's seat of power. The one ascended shall rule over all. But whom is to be trusted? The Priests? The Druids? The Warlords? The Fey? The Gypsies? Surely not the Necromancers...

But someone must be chosen to lead. Whether by diplomacy or force or magic, at end of the day someone will sit on the _Dragon Throne_. * * * **Rules System:** Wizards will use a variant of _Magic: The Gathering (MtG)_ to resolve combat(s) should any arise. Players need not be familiar with MtG in order to play this game. A quick rules briefing will take place prior to game start and GMs will ba available to help resolve combat(s) if necessary.

For more information and the latest updates consult: http://members.cox.net/wizardslarp/

Spilt på

Intercon F (2006)


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