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Give a hand: To-do
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Naohisa Iwata

(alias: 直久岩田)


✏️ Melt Me × メロメロ Golden Cobra Challenge (2021)


Golden Cobra Challenge (2021)

Melt Me × メロメロ: Nominated, Max Gladstone's Choice Honorable Mention
I can’t not talk about Melt Me. The core mechanic has a diamond beauty. It’s a game that… I wrote ‘dares you to play it’ here, first, but that’s not the thing at all, is it? It doesn’t dare. It invites. Encourages. Creates space. Conducts, or ushers. And I love the unspoken tension that comes from conceiving it as a project for online play, that wetness and stickiness right next to your computer, or your phone, which has, at least for the last sixteen months, been one of your few points of contact with the outside world, for better or for worse, the seed crystal around which so many anxieties and desires locked into shape. There’s something so wet and powerful about having your tongue right there, about the focus on eating, on digesting, in such a touch-starved and almost hopeless space. There’s real magic in this design.

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