A Study in Practical Astral Travel
RPG system: Chameleon
Participants: 4 players
1883 in New York a group of friends visit an occult conference called the Fourth Annual Procedings of the Confluence of Aeons. At a private lecture of Madamme Vaughn Black’s, their lives are turned upside down. Enter into a world of seances and magic, of science and quackery, where mysteries hide in every detail.
The scenario A Practical Study in Astral Travel is a scenario for up to four players exploring magic, witchcraft, and time travel in an occult setting. It uses two game masters to enable a complex story with two timelines in parallel.