Erstwild
Participants: 1 GM, 5 players
By
| Rune Sivertsen |
Description
The whispers of the first spirits tell us it was an age of wonders that brought this world together, an age of deceit that buried our history and drove us into hiding, and an age of freedom that set us loose to roam these lands anew. But now that ancient evils and even older machines stir to life once more, threatening our fledgling communities, it will take heroes to leave comfort behind and shepherd Samnara into its fourth age. Take up a sword to stand against the dregs of Deceit. Master your emotions to harness powerful magics. Delve deep into treacherous ruins to decipher the writings of gods long dead and explore trackless wilds to form pacts with great spirits.
Played at
| Hexcon (2026) |
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