The Inheritance of the Deep
Organized by
Old Gamers Workshop
By
| Birger Hanning |
Description
Obed Marsh died at the age of 116. At least, that is what the papers say.
Off the coast of New England, on windswept Plum Island, a will is read behind closed doors. A fortune has vanished. A church refuses questions. A family discovers that death, like inheritance, can be provisional.
OBS: Spelen spelas in med ljud och bild, med fokus på mig som spelledare, enbart för att dokumentera vad som händer i denna kampanj som startade 2024 på GothCon. Spelare behöver inte vara med i bild om de inte vill.
In this ongoing campaign, players are drawn into a slow‑burn descent of cosmic horror, where bloodlines function as legal clauses, wealth is a form of debt, and the sea remembers every promise made to it. Between 1924 and 1926, the SS Sumatra prepares for a final voyage toward the South Seas, Skull Mountain, and the Gate of R’lyeh – while something ancient waits to see who will inherit the obligation.
The question is not who deserves the legacy. The question is: Who will carry it when the ship finally departs?
Played at
| Borås Spelkonvent 43 (2026) |
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