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The Inheritance of the Deep

Organized by

Old Gamers Workshop

By

OrganizerBirger Hanning

Description

Obed Marsh died at the age of 116. At least, that is what the papers say.

Off the coast of New England, on windswept Plum Island, a will is read behind closed doors. A fortune has vanished. A church refuses questions. A family discovers that death, like inheritance, can be provisional.

OBS: Spelen spelas in med ljud och bild, med fokus på mig som spelledare, enbart för att dokumentera vad som händer i denna kampanj som startade 2024 på GothCon. Spelare behöver inte vara med i bild om de inte vill.

In this ongoing campaign, players are drawn into a slow‑burn descent of cosmic horror, where bloodlines function as legal clauses, wealth is a form of debt, and the sea remembers every promise made to it. Between 1924 and 1926, the SS Sumatra prepares for a final voyage toward the South Seas, Skull Mountain, and the Gate of R’lyeh – while something ancient waits to see who will inherit the obligation.

The question is not who deserves the legacy. The question is: Who will carry it when the ship finally departs?

Played at

Borås Spelkonvent 43 (2026)


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