Compos Mentis
RPG system: Mothership
Participants: 1 GM, 5 players
By
Daniel Penrose |
Description
The heavyset chassis of the Ariadne roars as reaches superluminal flight.
On board, the crew of 6 make their final maintenance checks before retiring
to hypersleep. Captain Sharma has not been informed that this a witness
protection consignment, though she suspects something’s amiss with her
crew. Although their credentials say otherwise, they’re too green. They’ve
clearly never worked on a G-Class vessel before.
Unbeknownst to the Captain, the crew of the Ariadne are key witnesses
in the Seegson Case. The information they have, and the horrors they’ve
seen, could potentially put the Seegson Corporation in the ground for
GOOD. That is, if they make it to trial...
Compos Mentis is a sci-fi game inspired by the clunky, retro-futurist,
capitalist hellscape of the Alien films. In a world run by corporations, can
you really make a difference?
Played at
Gaelcon (2024) |
Send corrections for this page