Mission Viator
By
Kristian Karlberg | |
Jason Lentz |
Description
The concept of the game revolves around rondels and a central alien island which provides actions to the players. Players want to construct buildings and develop the land and try to benefit from each others actions. Ultimately players expand to building on the central aliens island, which rewards the players for progression on the different paths they have chosen.
A rondell-builder and worker-placement game played on an uncharted planet, largely covered by an alien purple sea where your conclave of intergalactic explorers compete for dominance.
Ett spel där man bygger rondeller och placerar arbetare som utspelar sig på en outforskad planet, till stor del täckt av ett främmande lila hav, där din konklav av intergalaktiska utforskare tävlar om dominans.
Played at
Malmö Protospiel 2024 (2024) | |
♲ | SAGA Protospiel Stockholm (2025) |
Awards
SAGA Protospiel Stockholm (2025)
Nominated, Städet - Bästa tyngre spel (Finalist)
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