Mission Viator
By
Kristian Karlberg | |
Jason Lentz |
Description
The concept of the game revolves around rondels and a central alien island which provides actions to the players. Players want to construct buildings and develop the land and try to benefit from each others actions. Ultimately players expand to building on the central aliens island, which rewards the players for progression on the different paths they have chosen.
Played at
Malmö Protospiel 2024 (2024) |
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