Within the Land of Cymnea
RPG system: Amber
Participants: 4-6 players
By
✏️ | Keith McNamara |
Description
A long time ago in a world far away there was a King and Queen. Their names were Oberon and Cymnea. They ruled Amber for an age and they had their differences. Unknown to Oberon Cymnea created another Pattern out in Shadow and she hid its existence from all.
Then Corwin created his own Patten in a hurry and the Cymnean Pattern and its worlds were hit by Shadowstorms and its existence was discovered. Merlin and Benedict were dispatched to investigate and they discovered Real people, real Heroes. The Realm was stabilised and later a Delegation from that Realm made an agreement between that Realm and Amber, and more importantly, between the two Patterns.
With access now to the rest of Shadow the descendants and friends of Cymnea searched for clues. They accessed the old and supposedly destroyed Barimen Ways in Chaos as well as an ancient tower deep in Shadow. From these locations they found a locked Shadow in which Cymnea was imprisoned by a Pattern Ghost of Oberon. Released, she went to the Cymnean Pattern with her family to heal and prepare for what was to come next.
Recently Benedict has been overseeing the construction of defences at the standing stones waypoint. He has also been spending time with his mother. It has been decided to commit to a search, both inside the Land of Cymnea and outside, for any clues as to the whereabouts or fate of Osric and Finndo.
Characters:
Returning characters welcome as always.
New characters can now come from Cymnea, Amber or Chaos. Please contact for character creation as early as possible.
Players can play in either or both games.
Any characters not currently returning can email me with any update on their characters if they so wish
Played at
AmberCon NI (2024) |
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