Lost for Wine
RPG system: D&D 5th Edition
Participants: 1 GM, 4-5 players
Organized by
Dante
Description
Tags: Aimed at adult attendees, For 18 plus only, Beginner friendly, English-only
Styles: Serious game style, Light game style, Story driven, Combat driven
Lost for Wine (D&D 5e, level 5)
The small town of Gartenfraud is a simple town with simple traditions. Most of the common folks that live there all work at the vineyard providing some of the most delicious components for the best wines out there. But the town has been lately experiencing an unusual disappearance of people. Some never get to work, others just gone missing with no trace.
Recently, the residents of Gartenfraud have begun noticing dark things in the streets at night and quiet whispers and moans echoing from the abandoned mansion of Gartencas, the previous mayor’s house. With alarm sweeping through the town, the council has sent out a cry for adventurers brave enough to investigate these happenings and resolve them.
The party's goal:
Investigate the manor and find out what's causing the noise and the disappearance of people.
Session's length: ~4-5 hours (2-3x breaks incl.)
Level: 5
Characters: pre-made sheets will be provided.
Character creation: If you create your character by yourself, use Standard Array or Point Buy. (Optional)
Accessibility: Darkness/low lighting; I can’t use a microphone Content warnings: Concepts of horror, some gore, 1x jump scare
Played at
Ropecon (2023) |
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