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A Matter of Providence

RPG system: LARP
Participants: 1 GM, 30 players

Organized by

Strawberry Dragon


✏️John Gathercole
✏️Ian Goolding
✏️Robert Smith

Curious Consequences (2009), Naish Holiday Village, Christchurch, Dorset, United Kingdom

OrganizerJohn Gathercole


In 1692, in the highlands of Scotland, one clan butchered another in the darkness of Glen Coe. In that same year - in Salem, Massachusetts - another kind of darkness caused a community to turn upon themselves in a frenzy of witch trials. But these were not the darkest deeds to occur in this infamous year. Something else happened; something monstrous.

Now, over 20 years later, the small town of Providence has sent out a call for a Magistrate to investigate and resolve the cases of 4 grisly deaths. Whispered voices in hushed corners speak of curses besetting the small town, of angered spirits & vengeful devils coming for peoples' very souls. The townsfolk quake in fear of who will be next, and cling to the hope that the Magistrate will somehow save them all.

But there are those in Providence who have no wish for justice to dig too deeply. Some here have dark secrets buried in the village; secrets far worse than simple murder�..

Strawberry Dragon presents:

A Matter of Providence:
A LARP set in early 18th century colonial America.
A game of suspicion, accusation and dark revelation.

Played at

Curious Consequences (2009)

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