"The Gift" (Or of the social faux pas between Elves and Dwarves)
RPG system: Burning Wheel
Participants: 1 GM, 4-8 players
By
Jason Lee |
Description
The Dwarves have been preparing. It has been over a year, and it is finally time to seal the centuries-long feud between the two ancient races. The Prince waits with his Seneschal and Warden, while his Uncle quietly gets drunk. The tables are set, the feasts are ready, and they are prepared to welcome their unnerving, foreign guests.
The Elves have travelled a year, and more, to make it deep into the Dwarven Lands. No Elf has made it this far, but now the Crown Prince, the Captain, the Loremaster, and his trusted friend the Ranger enter the deep mountain halls of the Dwarf. It is oppressive and unfamiliar, and reeks of stone and sweat. They come, ready to talk of a peace that has not been seen for over a millennium.
This is not a game of dungeons, dragons, monsters, but it is a game about treasure. It is also a game about greed, tradition, etiquette, diplomacy, status, and potentially violence. Half the players will be Elves, the other half will be Dwarves. You win if you are True to your Beliefs.
Played at
Ropecon (2018) |
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