The Omega Expedition
RPG system: LARP
Participants: 9 players, Male characters: 0-6, Female characters: 0-3
By
Intercon Q (2017), United States
Lucky Consequences (2018), Naish Holiday Village, Christchurch, Dorset, United Kingdom
Intercon S: Smoke and Mirrors (2019), Crowne Plaza in Warwick, Rhode Island, United States
Mythic Consequences (2019), Naish Holiday Village, Christchurch, Dorset, United Kingdom
Intercon T: Turtles (2020), Crowne Plaza in Warwick, Rhode Island, United States
Description
The Omega Expedition, a purely scientific research mission to Antarctica. You all knew the risks when you signed up, but no-one expects things to go wrong. But it's okay: that's what all the training was for. The "just in cases...", "worst case scenarios..." and "pay attention, this could save your lives..".
And now it has saved your lives. When the storm came in, you all knew what to do. It's all going to be okay. It's just a matter of time, the storm will clear, you'll summon help and that will be that...
Except... What is it that you've found? This could change the future as you know it. This is possibly the greatest discovery of all time. Is it coincidence that disaster struck just before the storm came in? Or are more sinister forces at work?
Now the storm is clearing and it's time to get out of here. Or is it? What the hell happened during the blizzard...?
The Omega Expedition is a nine-player game. Some of you will be members of the five-person missions, the others, well, you'll know when you get your character sheets...
The Omega Expedition is a short, tense game, probably running for two to three hours, although a lot of that's up to the players. There is no guarantee that you'll make it back off the ice, dead or alive.
This game does not have any content that would necessitate a content warning. It is for players 18 and older.
The Omega Expedition, a purely scientific research mission to Antarctica. You all knew the risks when you signed up, but no-one expects things to go wrong. But it's okay: that's what all the training was for. The "just in cases...", "worst case scenarios..." and "pay attention, this could save your lives..".
And now it has saved your lives. When the storm came in, you all knew what to do. It's all going to be okay. It's just a matter of time, the storm will clear, you'll summon help and that will be that...
Except... What is it that you've found? This could change the future as you know it. This is possibly the greatest discovery of all time. Is it coincidence that disaster struck just before the storm came in? Or are more sinister forces at work?
Now the storm is clearing and it's time to get out of here. Or is it? What the hell happened during the blizzard...?
The Omega Expedition is a nine-player game. Some of you will be members of the five-person missions, the others, well, you'll know when you get your character sheets...
The Omega Expedition is a short, tense game, probably running for two to three hours, although a lot of that's up to the players. There is no guarantee that you'll make it back off the ice, dead or alive.
Costuming is minimal: basically dress in warm clothing. Some of you may be asked to dress all in black (t-shirt/sweatshirt/trousers). PLayers will be provided with long, detailed character sheets prior to the convention, although compared to my other games, there's not that much to remember!
There are quite a few romantic relationships in this game which drives much of the inter-character dynamic. For example, the leaders of the expedition are a married couple. Not all the characters are romantically involved, but I'd say at least four of the nine are.
Played at
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