Tartarus
RPG system: LARP
Participants: 9 players, Male characters: 1, Female characters: 1, Characters that are not strictly defined as male or female: 7
By
✏️ | Thomas Wohlers |
Description
Trapped!
In some of the deepest mining shafts on the planet, your team was extracting rare ores, and trying to stay out of the way of the Company researchers who had come down here to study who knows what. But now something has gone horribly wrong, and a cave in has happened, leaving one of your team dead, and several others injured and without their memories. It'll take hours to clear the rubble -- but the computer says you have at most three hours of air left.
This far down, some of the world's religions say demons live. Those sounds you hear are only the rocks settling, right?
Please note: this game will be conducted in low lighting conditions. Combat will include the use of nerf guns. There will be many dark themes in the game including dealing with the aftermath of an accident in which a friend/loved one died, questions of who may be responsible for this, trauma in character backstory including death of parents, and the prospect of facing death away from your loved ones. A major theme of the game is human mortality, as well as issues of family, trust, and paranoia. 16+ or GM permission.
Played at
Intercon P (2016) | |
♻ | Intercon S: Smoke and Mirrors (2019) |
♻ | Intercon T: Turtles (2020) |
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