The House of Becoming
RPG system: LARP
Participants: 14-25 players, Male characters: 7-12, Female characters: 7-13
By
| ✏️ | Ted Marr |
| ✏️ | Dan Parke |
| ✏️ | Jamey Patten |
| ✏️ | Kristen McFadyen Patten |
| ✏️ | Santo Sengupta |
Tapestries (2025), Embassy Suites by Hilton Milpitas Silicon Valley, California, United States
| Kevin Gordon (GM) | |
| Adam Kenney (GM) | |
| Theodore Marr (GM) | |
| Kristen McFadyen Patten (GM) | |
| Santo Sengupta (GM) | |
| Kathleen De Smet (GM) |
Description
Through these doors, bring your self, your past, and your hopes. Within these walls, you will receive your future, and pay its price.
It has been over a century since Day Zero, when civilization ended. Now, humanity is diminished and scattered, reduced to those small tribes, families, or coalitions who have found some way to survive the harsh, lawless world.
In this part of the world, there is a House that all peoples hold inviolate, sacred. It is the place where all must go for their passage from innocence to adulthood, where one returns initiated into the mysteries of one's people, if one returns at all. It is the House of Becoming. And today, it is your turn to enter.
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The House of Becoming is a low-tech post-apocalyptic tribal coming-of-age game, containing some mature themes (18+ only). It will also contain some body painting. And staring contests.
“Through these doors, bring your self, your past, and your hopes. Within these walls, you will receive your future, and pay its price.”
It has been over a century since Day Zero, when civilization ended. Now, humanity is diminished and scattered, reduced to those small tribes, families, or coalitions who have found some way to survive the harsh, lawless world.
In this part of the world, there is a House that all peoples hold inviolate, sacred. It is the place where all must go for their passage from innocence to adulthood, where one returns initiated into the mysteries of one’s people, if one returns at all. It is the House of Becoming. And today, it is your turn to enter.
House of Becoming is a four hour Larp about people being initiated into ‘adulthood’ within their society in the form of a mystery cult membership, during which time they are also expected to make critical life choices such as which of several different societies to live in and possibly make marital arrangements. System, such as it exists, is mostly through the making of marks on each others faces and hands to signify choices made and initiations undertaken.
Content Warnings
Content warnings: death of a loved one, culpability for violence, eating or drinking of unknown substances, betrayal, parental emotional abuse, abuse of authority, unequal power dynamics in intimate relationships, gender essentialism, plague/disease, body painting, (optionally) staring contests.
Some characters are participants in a belief system that borrows heavily from, but is theologically very different from Buddhism.
This game was written approximately a decade ago, so while it is in some ways affirmatively Very Gay, it also presupposes binary gender for most of the characters in ways which are important to the story and other characters in it.
The other major thing that changed out from underneath us is that this game has a prominent plot that centers around a respiratory plague.
Played at
| Intercon O (2015) | |
| ♻ | Intercon P (2016) |
| ♻ | Intercon R (2018) |
| ♻ | Tapestries (2025) |
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