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dadeennbsv

Endgame

RPG system: LARP
Participants: 24-29 players, Male characters: 11-13, Female characters: 7-8, Characters that are not strictly defined as male or female: 6-8

By

✏️Chad Bergeron
✏️Alex Bradley
✏️David Kapell
✏️Conor Walsh

Description

The journey doesn't matter. It's what you do in the end that counts...

This conference was supposed to be the last chance for peace, prosperity, and hope, but it's all gone to hell in a handbasket, and you've only got four hours left to patch things up.

The galactic summit at Alexandria Station -- the research facility that contains all the collected knowledge of the human race -- was the chance you'd all been waiting for, the chance to cement a lasting peace between your many war-torn nations, and maybe broker some deals on the side. It could have been renowned as the greatest accord of your time.

But not everyone was on the same page. The last 48 hours have been a catastrophe of death, dirty-dealing, theft, betrayal, scheming, and a distinct lack of accord. Now you'll be lucky to get off the station alive, and you'd better get working right away if you want to manage even that.

_This is the high-energy last four hours of a weekend-long game. Skip the slow development and jump right in to the excitement._

Played at

Intercon E (2005)


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