Om Alexandria
Hjälp oss: Att-göra
Skicka in rättelser

Sök efter spel
Etiketter
Alexandria i siffror

Platser
Kalender
Bloggflöden
Priser
Jost-spelet

Kontakta oss
Integritetspolicy
Logga in:
Language icon Välj språk:

dadeennbsv

Mob Rule

(aka: Fupkrig)

Beskrivning

Classical playing cards gameView project page

Convince your fellow mobsters of a new code of law in the game every turn that brings you closer to winning!

IN A WORLD!!!

Where the mafia controls everything, you have to retake control. You do so by making up rules which bring you closer to winning. You have to convince the other players of your rule, to make it count on the street, and then in play.

The game starts with an average mob-off, where the players turn a card simultaneously, the one with the most powerful card, wins the mob-off. Whenever you win a mob-off, you get to decide a new mob-code (which acts as a rule), and you have to convince the people at the table of the validity of the new code.

The only limit to rules, are that they can't single out a person (it has to be a general rule that can eventually affect anyone (e.g. the player who wins the mob-off... gets to pick a card from another player))

The initial ruleset for this game is the game called 'War' (or 'krig' in danish)

TO PLAY:

- Take a playing card game, play the game 'War', whenever you win decide a new rule, the other people playing has to say yes to the rule.

Spelat på

Create Jam 2025 - Mafia Fall Edition (2025)


Skicka in rättelser om den här sidan