Honeynet
Av
✏️ | Tim Hutchings |
Ladda ned
Scenario [engelska] | (0,1 MB) |
Beskrivning
Styles of Play: Freeform larp, Larp, Pervasive Game/Public Play
Artificially-intelligent machines play Wigilia so they can better defeat the humans.
Tags: wigilia, simulation, sci-fi, broadcasting
Spelat på
Golden Cobra Challenge (2023) |
Priser
Golden Cobra Challenge (2023)
Vinnare, Special Emeritus Jury Prize
Perennial Golden Cobra rascal Tim Hutchings' game Honeynet deliciously mashes together contemporary anxiety over artificial intelligence and surveillance culture with a beloved Golden Cobra winner from the past - Jeff Dieterle's game Wigilia - and the result is somehow both greater and weirder than its parts. There is a darkness to Honeynet that belies the gentle and sweet game-within-a-game at its core as well as the absurdity of its AI shards' realm of knowledge. Recontextualizing Wigilia as a horrifying exercise by amoral techno-monsters is certainly a bold choice, and it comes together like a delicious piece of opłatek.
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