Stop that Moon!
System: LARP
Deltagere: 0-16 spillere, Male characters: 0-9, Female characters: 0-7
Af
✏️ | John Benfield |
✏️ | Tucker Le |
Intercon U: Ultraviolet (2023), Crowne Plaza, Warwick, Rhode Island, USA
Tucker Le | |
Tuhan Nguyen | |
Christopher Shannon | |
Chris Woo |
Foromtale
Stop that Moon! is a live-action boffer larp that uses the Accelerant Rule system. Those new to boffer larps are encouraged to sign up and will be provided equipment and a tutorial.
In a world where heroes and villains are locked in a constant struggle, players will take on the roles of rookie heroes who are returning from a training mission in space when a mad scientist takes over a space station and holds the world hostage.
Players will undergo live-action battles (foam weapons and nerf guns) and solve puzzles while juggling romance and interpersonal drama on their quest. Puzzles will take the form of: pattern replication, and jigsaw.
Trigger warnings: substance abuse, mental illness, violence, physical abuse, medical experimentation, torture, suicide, strong and vulgar language, emotional intensity including shouting/yelling etc. Age Restriction: 18+
For those new to boffer larping or the Accelerant System, there will be a pre-con panel run by Dave Kapell
When a nefarious villain and their vile henchmen hatch a plot to turn the moon into the ultimate Weapon of Mass Destruction, the fate of the world depends on a team of rookie superheroes who were sent into space for training. These heroes have been redirected to stop the villain's nefarious plan. Stranded in space and cut off from their mentors, will they be able to save the day and STOP THAT MOON?
INTERCON Q EDITION: The world's first generation of organized superheroes formed in World War II and began a legacy of traditional vigilantism ... until a time-travelling superhero from the 21st century changed history in order to save his future. Now that the space-time continuum has been altered, can the world's original superheroes succeed in defeating the Nazis on their secret moon base?
STAY TUNED!
This game is inspired by the Sentinels of the Multiverse card game. In this game, the players will play heroes who split their attention between battling minions and making progress against the villain's defenses; the environment at turns both helps and hinders them, while different types of heroes will need to work together as a well-oiled machine to overcome the villains. Each run features different heroes, villains, and environmental circumstances--however core game play and themes remain the same, and many ideas are re-purposed for each run.
The game has a few different flavors to it. Sometimes it may be as heroic as the Avengers, or as cheesy as Sky High, or as dark as Watchmen. Most of the theme control is in the hands PCs. While staff have made plans to add to the mood, player choice will dictate how dark, light, or in between the game will become.
Stop That Moon! uses the Accelerant combat system. Players will undergo live-action battles (foam weapons and nerf guns) and solve puzzles while juggling romance and interpersonal drama on their quest. Puzzles will take the form of: pattern replication, and jigsaw.
Trigger warnings: substance abuse, mental illness, violence, physical abuse, medical experimentation, torture, suicide, strong and vulgar language, emotional intensity including shouting/yelling etc. Age Restriction: 18+
"INTERCON R EDITION: In 1945, The world's first generation of organized superheroes formed in World War II to combat a time-traveling megalomaniac and her army of scientist soldiers on a secret Axis moon base. The heroes' victory helped to end the War, and the technology they recovered from the moon rapidly accelerated the Space Race.
The year is now 1957, and three international organizations attempt to maintain a tenuous peace between the American and Soviet superpowers: The United Nations (UN), the Metahuman International Cooperative Agency (MICA), and the Space Technology Alliance for Research (STAR). When a mysterious villain and their vile henchmen capture STAR Base Alpha, the fate of the world depends on a team of rookie MICA superheroes and an "eccentric" scientist from a parallel dimension. Stranded in space and cut off from their mentors, will they be able to save the day and STOP THAT MOON?"
STAY TUNED!
This game is inspired by the Sentinels of the Multiverse card game. In this game, the players will play heroes who split their attention between battling minions and making progress against the villain's defenses; the environment at turns both helps and hinders them, while different types of heroes will need to work together as a well-oiled machine to overcome the villains. Each run features different heroes, villains, and environmental circumstances--however core game play and themes remain the same, and many ideas are re-purposed for each run.
The game has a few different flavors to it. Sometimes it may be as heroic as the Avengers, or as cheesy as Sky High, or as dark as Watchmen. Most of the theme control is in the hands PCs. While staff have made plans to add to the mood, player choice will dictate how dark, light, or in between the game will become.
Stop That Moon! uses the Accelerant combat system. Players will undergo live-action battles (foam weapons and nerf guns) and solve puzzles while juggling romance and interpersonal drama on their quest. Puzzles will take the form of: pattern replication, and jigsaw.
Content warnings: substance abuse, mental illness, violence, physical abuse, medical experimentation, torture, suicide, strong and vulgar language, emotional intensity including shouting/yelling etc. Age Restriction: 18+
This game is inspired by the Sentinels of the Multiverse card game. In this game, the players will play heroes who split their attention between battling minions and making progress against the villain's defenses; the environment at turns both helps and hinders them, while different types of heroes will need to work together as a well-oiled machine to overcome the villains. Each run features different heroes, villains, and environmental circumstances--however core game play and themes remain the same, and many ideas are re-purposed for each run.
The game has a few different flavors to it. Sometimes it may be as heroic as the Avengers, or as cheesy as Sky High, or as dark as Watchmen. Most of the theme control is in the hands PCs. While staff have made plans to add to the mood, players (general survey consensus) choice will dictate how dark, light, or in between the game will become (individual characters will still be modified for personal preference).
Stop That Moon! uses the Accelerant combat system. Players will undergo live-action battles (foam weapons and nerf guns) and solve puzzles while juggling romance and interpersonal drama on their quest. Puzzles will take the form of: pattern replication, numbers/logic, and jigsaw.
This game is friendly to beginners to boffer- weapons are provided- players are welcome to bring their own pending approval. Non-melee characters are available. Please email in advance for accomodations for mobilitly needs or other types of restrictions.
Please note that we plan to videotape/photgraph the run, and will be sending out details to players and NPCs on how to opt out and get removed from our private link.
Want to NPC? We would love anyone for roleplay, puzzle monitoring, combat, or any combination of the three!
Spillet på
Intercon O (2015) | |
♻ | Intercon P (2016) |
♲ | Intercon Q (2017) |
♲ | Intercon R (2018) |
♻ | Intercon S: Smoke and Mirrors (2019) |
♻ | Intercon T: Turtles (2020) |
♻ | Intercon U (2022) |
♻ | Intercon U: Ultraviolet (2023) |
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