Barad-Wath
System: LARP
Teilnehmer: 20-35 Spieler
Von
✏️ | Simon Deveau |
Beschreibung
The fortress of Barad-Wath sits on the easternmost slopes of the mighty mountain Orod Rauveleg, overlooking the Gap of Nurn that separates the plains of Gorgoroth and Nurn in Mordor. At the beginning of the Third Age (T.A.) of Middle Earth, a mad Numenorean noble started the construction of Barad-Wath as his personal contribution to the Watch on Mordor. The construction of Barad-Wath halted with the noble’s death in 140 T.A. and the construction site lay abandoned for 1500 years. In 1640 T.A., Ren the Unclean, 8th of the nine Nazgul resumed construction on Barad-Wath with a team of humans, orcs and trolls. It is now 1652 T.A. and the fortress of Barad-Wath is complete. Well almost…
Ren the Unclean left on business one month ago and instructed his officers to have the construction on the fortress completed by the time he returned in a month. This was an achievable task at the time and it would have even been done early if things had been quiet. Unfortunately they were not. Things went straight to hell as soon as Ren left and they haven’t got much better since.
First there was the theft from the treasury of one of Ren’s favorite items. Then Grasnak the Uruk was found murdered and the second shift of orc laborers were poisoned with their rat stew. Add in a riot between laborers belonging to two different orc tribes, some amount of sabotage and the officers have an outright disaster on their hands. Despite stringing up numerous suspects the officers have had little progress in resolving the problems. Ren will be back any hour now and if this mess is not cleared up heads are going to roll and it will not be the heads of the orc laborers.
Welcome to Barad-Wath a game set in Tolkien’s Middle Earth. However if you want to play a fuzzy footed hobbit or an elegant elven maid you have come to the wrong game. There are no good characters in this game; everyone is evil. Some are a little more evil than others but you are all working for the Lidless Eye and we know where he stands on things.
Characters will be humans, orcs, trolls, and Nazgul (Just kidding about the Nazgul). The game will employ the patented Quick Character Replacement System so you will be able to play the full length of the game regardless of how many fights you pick with trolls. The game will also utilize special rules to help players explore the role playing challenges that come with an orc or troll character.
Hier gespielt worden
Intercon D (2004) | |
♻ | Intercon L (2012) |
Korrektionen für diese Seite einschicken