(Alias: Katherine Hill)
|✏️||On the Other Side||Golden Cobra Challenge (2016)|
|✏️||No Fascist USA||Golden Cobra Challenge (2017)|
|✏️||The Scarred Land||Golden Cobra Challenge (2018)|
|💾||✏️||ACIS: Adventurer Caregivers In Support (of Adventurer Caregivers)||Golden Cobra Challenge (2020)|
|💾||✏️||First Sabbat||Golden Cobra Challenge (2021)|
|✏️||Helvete||Intercon U (2022)
Intercon U: Ultraviolet (2023)
|✏️||Uncanny Valley||Whitewater State Park Group Center, Minnesota, Vereinigte Staaten (2022)|
|💾||✏️||The Archive||Golden Cobra Challenge (2023)|
|Helvete||Intercon U: Ultraviolet (2023)|
First Sabbat: Gewinner, Best Representation of Minority Religious Experience
Small-town pagans in the late 1990s converge in the chatrooms to attempt the celebration of Samhain. The game captures the utter duress that small-town white Christian American life places on those who seek alternate systems of religion and meaning. First Sabbat uses Discord to perfect, coherent effect, doubling down on its content without inhibiting player freedom or game structure.
The Archive: Gewinner, Most COBRA GOLD POWER POINTS
The Archive, which specifically references over thirty previous Golden Cobra games, easily amasses the most GOLDEN COBRA POWER POINTS (Cobra Commander's personal statistician calculated that it accumulated 1,136.2 Power Points). And while we can all agree that this is good news, The Archive is also an excellent game that has something really interesting to say about larp as a medium and how we approach it both intellectually and as an activity. By inviting players to explore larp through futuristic archaeological work and Dead-Sea-Scroll-like fragments of previous games to explore and piece together into something new, The Archive gives us a sense of depth and history in a way that is sure to be fun to play.