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Tropic Kill 4: Hollow Point Quarter

Front page for Tropic Kill 4: Hollow Point Quarter

RPG system: Savage Worlds
Participants: 1 GM, 4-6 players

By

✏️Baz Nugent

Download

PDF Scenario [English] (6 MB)

Description

It takes a lot to make mercenaries like Dog Company do a job pro bono. Paying a madman with an 800 kiloton nuke, in exchange for erasing you and and an entire city off the map? That’ll put the Sultan of Kazarawad right at the top of Dog Company’s list for dirty deeds done dirt cheap.

When you’re a well armed and morally flexible mercenary company whose stock and trade is taking good money to do bad things, revenge is a dish best served hot from the business end of a gun barrel. But even that might not be enough to take down an absolute monarch of a police state. So it’s time to bring out the biggest guns, fastest cars, and add Insultan’ to Injury.
Pack Light. Pack Light 50.

A Savage Worlds Game for 4-6 mercs by Baz Nugent.
Rating: Mature
Tags: Action adventure. Revenge thriller.

Played at

Gaelcon (2016)

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