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dadeennbsv

A Race for the South Pole

Front page for A Race for the South Pole

(AKA: Et kapløb om Sydpolen)

Genre: Drama, Thriller
Participants: 1 GM, 4-5 players

By

✏️Christoffer Hoeck

Download

PDF Scenario [Danish] (4.1 MB)
PDF Scenario [English] (4.1 MB)

Description

The year is 1911 and the British expedition led by Scott strives to reach the South Pole and win glory and honor, before Amundsen the Norwegian. The scenario is about the struggle against the harsh Antarctic nature to be first to the South Pole. However, it is also the scenario of how the hardships wear down and transform the explorers, the same as the biting cold winds shape ice sculptures from the landscape. You take on the role as participants in the British expedition. How will you overcome the hardships on your journey and how much are you willing to give up to be first?

The players get the chance to put themselves in the shoes of previous explorers, tackle the challenges faced on an arctic expedition and through their role experience how the psyche is worn during such extreme conditions. The journey and the harsh landscape are conjured by the gamemaster and when it is over, the scenario should give the feeling of having been on an expedition yourself.

Are you going to beat the Norwegians and be the first to reach the South Pole, for king and country? … and what will it have cost you?

Året er 1911 og den britiske ekspedition ledet af Scott kæmper for at nå Sydpolen før nordmanden Amundsen og vinde hæder og ære. Scenariet handler om kampen mod den barske antarktiske natur, i forsøget på at komme først til Sydpolen. Men det er også scenariet om hvordan strabadserne slider deltagerne ned og forandrer dem, som den kolde antarktiske vind sliber isskulpturer i landskabet. I påtager jer rollen som deltagere i den britiske ekspedition. Hvordan overkommer i strabadserne undervejs og hvor meget er i villige til at opgive for at nå først?

Spillerne får mulighed for at sætte sig i de opdagelsesrejsendes sted, takle de udfordringer en arktisk ekspedition indebærer og gennem deres roller opleve hvordan psyken slides under så ekstreme forhold. Rejsen og det barske Antarktiske landskab fremmanes af spilleder, og scenariet skulle gerne give en fornemmelsen af at man har været på ekspedition, når det er overstået.

Vil i slå nordmændene og nå Sydpolen først, for konge og fædreland? … og hvad vil det have kostet?

Played at

Fastaval - Mad Science (2017)
MoseCONnen brygger! (2022)


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