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We Were WASP

Front page for We Were WASP

(AKA: Vi var hvepse)

RPG system: Systemløst
Genre: Drama
Participants: 1 GM, 4 players

By

✏️Ann Kristine Eriksen
📰Claus Raasted

Download

PDF Scenario [Danish] (9 MB)
PDF Scenario [English] (8.5 MB)

Description

December 1944. A B-29 Superfortress bomber flies towards an air force base in Arizona. The plane’s further destination is unkown to its pilots. Four women sit in the cockpit. For the last year and a half, they have sacrificed themselves for a nation at war.

August 1943. The same four women meet in a barrack in Texas. To the outside world, they are unknown, to the war, they are unwanted, and to the US army they are a necessary evil. They will each endure insults, distrust, and ridicule. Through the war, they will find kindred spirits in each other, and together they will be invincible. No matter what else might occur, they will always have their memories of the plane. The unfathomable, tactile sense of flying as the only refuge of absolute freedom. High-flying, anxiety provoking, discouraging, untamable, deepfelt, wild. Friends in arms, always. Resistance is something to overcome. Life is, until it ends.

Sisterhood – Flying – Oppression

They do not know it yet, but their lives will change during the next year and a half. Right now they are young and full of hope. Flight certificates and patriotism. They don’t know that they will endure mockery. They will risk their lives and they will have to do it without gratitude. They will struggle to make people not denial their undeniable flying skills. They will have to find support in each other if they are to survive. But they will also find identity and a place in the world. And no one can take away their love of flying. No one can take their pride. And no one can take their friendship. They are wasps.

We Were W.A.S.P is a scenario about four women from the aviation organization W.A.S.P. – Women Airforce Service Pilots. Uncle Sam calls young women with flight certificates to a base in Arizona during the second world war. In a time where they were neither civilians nor part of the established air force. Where society called out for their help, but refused to recognize their contribution. Where they found a place to live out their lifelong dream. In the airplane in the sky, where the machine only responds to skill, not sex.

Bio
Ann Eriksen is 27 and studies History of Art when not involved in roleplaying. She has previouly organized small larps and larpconventions in Denmark but We Were W.A.S.P.s is her first Fastaval style freeformgame. For the game Ann made a lot of research about airplanes and pilots, but in real life she hates flying.

Livet kan forandres meget på halvandet år. Dengang var de unge håbefulde, med flycertifikater og fædrelandskærlighed. Nu sidder de sammen i tavshed, mens motorerne brøler og skyerne glider forbi. Det er den sidste flyvetur de har sammen. Det er den sidste flyvetur de har nogensinde. De har oplevet hån og spot. De har sat deres liv på spil uden tak. De har fundet identitet og en plads i verden. Det er blevet taget fra dem igen. Men ingen kan tage deres kærlighed til flyvningen. Ingen kan tage deres stolthed. Ingen kan tage deres venskab. De er hvepse.

Vi var Hvepse er et scenarie om fire kvinder fra flyverkorpset WASP (Women Airforce Service Pilots). Under anden verdenskrig kalder onkel Sam unge kvinder med flycertifikat til en base i Arizona. Halvandet år senere er korpset blevet opløst og det er tid til den sidste flyvetur. Her starter scenariet. De fire hovedpersoner skal flyve et B-29 Superfortress bombefly tværs over USA. Undervejs på turen spiller man en række flashback scener, hvor hovedpersonerne mindes deres tid sammen. En tid hvor de hverken var civile eller en del af det etablerede militær. Hvor omverden havde kaldt dem til hjælp, men ikke ønskede at kendes ved dem. Og hvor de fandt rum til at følge deres livslange drømme. I flyet oppe blandt skyerne, hvor maskinen ikke reagerer på køn, kun evner.

Played at

Fastaval (2014)
Stockholm Scenario Festival (2014)
Viking-Con 34 (2015)

Awards

Fastaval (2014)

Nominated, Bedste Roller
Stærke og ægte karakterroller spejler scenariets konflikt og giver spillerne et solidt fundament for at føle afmagten. Omverdenens pres får hvepsene til at vokse og søge fællesskab i en verden, der ellers vil stække deres vinger.
Nominated, Bedste Fortælling
Fire kvinder med flyverdrømme bliver krigens skjulte helte i en ellers glemt historie fra virkelighedens verden. Enkle fortælleregler sikrer, at selv pressede hvepse ikke stikker fra sig og i stedet finder styrke i et højtflyvende fællesskab, når mandschauvinismen ellers vil holde dem på jorden.


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